The defence first offered from the NBA in the 90s and now echoed by Blizzard and its peers is that they offer a safe, politics-free area for people to buy gold classic wow from different cultures to come along and enjoy the very same things. It does not need to become a one, although it's a convenient line, with billions at stake. There's value to people finding pleasure in exactly the very same things - maybe more than ever.
However, Blizzard's announcement appears to have put the issue to rest, and the memory of its week of silence stays unnerving. It does not suggest a business. A company paralysed by the situation it has found itself in is suggested by it. As one employee told Vice before the statement had been made:"We're damned if we do not take a stand - we will have lost a lot of help from fans outside of China. We're damned if we do - you can't keep the lights on when we lose income from China and many others swoop. Even when I did quit, where could I go that's not beholden to access or income from China today or tomorrow?"
Faced with this impossible option, Blizzard resorted into the rulebook. But values are rarely beaten by principles. Disappointment and the anger among Blizzard's own team, observers and fans is real and lasting. Riding out it and battening down the hatches isn't likely to function; this is not Diablo Immortal. It's not about the account cancellations, which could never hope to tip the scales of danger whenever there's a state of 1.4 billion people on the opposing side. Nevertheless, it is about a struggle for Blizzard's values, its own identity, its own soul. It will eliminate talent over this. Loyalty will be lost by it. Respect will be lost by it.
More episodes in this way will inevitably follow along with Blizzard will, by increments, eventually become a smaller company, a meaner one, a business which has lost contact with its sense of purpose. Eventually, the games will suffer. They will not be as cheap fast wow classic gold good, and players will desert them not for some ideological cause, but because they will not be much fun any more. The magical will have gone.Now that is a risk that can sit on the opposite side of those scales and balance them maybe even trick them. That's something which should create Blizzard management stop and think of what value really is, and what rules really mean, and perhaps make a tough decision.